10 Best H.R. Giger Influenced Games (2022)

For those not in the know, H.R. Giger is the artist who created the "biomechanical" aesthetic. This is one of those weird situations where the artist's name isn't nearly as famous as his work is. Typically, people associate the aesthetic with Alien (think that sweaty, slimy, ridgy, organic aesthetic).

Alien's visual style is impossible to separate from Giger, as he was directly responsible for it. The classic xenomorph design itself wasn't service built for Alien, it predates that film. When you have an aesthetic this notably famous, you can guarantee it is going to make its way into video games.

10 Contra

10 Best H.R. Giger Influenced Games (1)

Contra is an absolute titan in the world of run 'n gun video games. While the game starts out as being a conflict in the jungle, the further you progress, the more enemies you encounter that take on a more extraterrestrial appearance. But these aren't just any aliens — these are distinctly xenomorphic aliens.

Of course, while the aesthetics here are pretty clear-cut homages, the more you dig the more you see that Contra was pretty explicitly referencing the Alien films. An easy-to-miss nod that helps make this link crystal clear is that protagonists Bill Rizer and Lance Bean are both references to the primary actors from the film Aliens (Bill Paxton, Paul Reiser, Lance Henriksen, and Michael Biehn). The Contra series is one that wears its influences on its sleeve.

9 Dark Seed 2

10 Best H.R. Giger Influenced Games (2)

While Dark Seed 2 isn't a direct collaboration with Giger like the first game, the developers did license his work. The Dark World is still extraordinarily cool to explore in Dark Seed 2, but it doesn't have the same impact as it did in the first game. However, while the Giger-specific elements are weaker here, everything else is better.

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The writing is far better (and carries a strong Twin Peaks vibe), the characters feel more fleshed out, and the game is less cruel (though some of the "puzzles" are still incomprehensible). However, the music isn't much better. Still, as a game, Dark Seed 2 is a very enjoyable classic point-and-click adventure title.

8 Axiom Verge

10 Best H.R. Giger Influenced Games (3)

Axiom Verge is a fantastically creative Metroidvania that incorporates a number of elements of Giger's aesthetic. Thomas Happ, the creator of the game, talked about his influences being Metroid and Contra (both series influenced by Giger). He also further elaborated on the aesthetic of the game being biomechanical which is, of course, the name of Giger's art style.

Axiom Verge is absolutely beautiful. It does a fantastic job of capturing that element of intermingling beauty with horror that Giger liked to explore in some of his work. If you enjoy the Metroidvania genre, and you have an appreciation for Giger, this biomechanical nightmare may be right up your alley.

7 Streets Of Rage 2

Streets of Rage 2 has no ties to the horror genre. At least it doesn't until you reach the third stage of the game and you wander into a Gigerian nightmare. Inspiration can come from strange places, and the team at Sega was clearly inspired to insert a little horror into their beat 'em up.

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The developer's art for this stage shows sketches that look very similar to the Giger scenery found in the Alien franchise (especially when it comes to design elements like the alien eggs). This is unsurprising as Ayano Koshiro, Streets Of Rage 2's designer, stated that this stage had an "alien-theme". She also stated that the Contra games had a strong influence on the developers of Streets of Rage 2, which is another interesting causal link to Giger.

6 Tormentum: Dark Sorrow

10 Best H.R. Giger Influenced Games (5)

Tormentum feels like a spiritual successor to the notable Dark Seed games. Its developers, OhNoo studios, have stated on the Steam page for their game that Giger was a direct influence on the aesthetic of Tormentum, which almost goes without saying.

Featuring a world filled with Giger-esque art, Tormentum is an absolutely stellar puzzle game. While the aesthetic doesn't have the same authenticity as Dark Seed, it still does a great job utilizing Giger's distinct style. Also, the puzzles here are some of the most engaging you will encounter in all the Giger-influenced games.

5 Alien Breed

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Another great action game that used Giger's Xenomorph designs as an active inspiration, this is an absolutely legendary top-down arcade shooter. Alien Breed sees you trampling through grotesque biomechanical environments and shooting hordes of Xenomorphs. The action is immediate and oh-so-satisfying.

(Video) Trailer Games | Scorn Trailer #3 NEW 2021 H R Giger Inspired Horror Full HD

When asked about the influence of Alien, one of the primary developers, Andreas Tadic, stated that Giger's Xenomorph design, and the Alien films as a whole, were a huge inspiration. The graphic artist who worked on the games, Rico Holmes said, "you couldn't make them much scarier than the [Aliens] film".

4 Alien Isolation

10 Best H.R. Giger Influenced Games (7)

Of course, all Alien games are Giger influenced due to them utilizing his aesthetics as a baseline. While Alien Isolation does not spend the majority of its gameplay set in a Giger-esque environment, that does change substantially when you reach the hive at the end of the game. Naturally, throughout the course of the game, you are hunted by the series' titular Alien. And it has never been better rendered in a game than it is here.

Other Aliens games may have you spending more time in a Giger-inspired, alien environment, but none of them capture the horror elements like Alien Isolation does. And, ultimately, horror feels like a pretty important component of Giger's work.

3 Dark Seed

10 Best H.R. Giger Influenced Games (8)

The developers of Dark Seed were so inspired by Giger's work that they went one step further than most developers and actually collaborated with the legendary artist. As a direct result, Dark Seed is absolutely filled with extraordinarily detailed pieces of Giger's art. Visually, this is an impressive title that absolutely stands the test of time.

(Video) H.R Giger - Art in Motion

The rest of the game doesn't fare as well; the writing is simple, the music is grating, and the gameplay is deeply unfair (you will frequently need to restart unless you carefully follow a guide). That being said, it cannot be understated how interesting it is to explore the Dark World sections. Dark Seed almost feels like a virtual tour of Giger's art. That alone makes it a special experience.

2 Jaseiken Necromancer

10 Best H.R. Giger Influenced Games (9)

Jaseiken Necromancer is another game that officially collaborated with Giger. The horrifying box art was, in fact, drawn by the horror legend. However, his influences are all over this grim JRPG (he even receives a special thanks in the game's end credits). While the setting initially feels more like a traditional fantasy world, by the time you reach the end of the game you will be wandering around a distinctly biomechanical dungeon filled with otherworldly, tentacled creatures.

While Necromancer never received an official English release, the Japanese version of the game has been made available to the west multiple times: once as a Wii-U virtual console title, and again as a backing with the Turbografx-16 Mini. While it is an RPG, it is absolutely something you can work your way through without knowing any Japanese.

1 Super Metroid

10 Best H.R. Giger Influenced Games (10)

When playing Super Metroid you can certainly see Giger's influences. Certain bosses, such as the iconic Ridley, exhibit that quality. The later parts of Zebes also have that distinctly biomechanical aesthetic. Additionally, the Chozo statues that hold Samus' upgrades look extraordinarily similar to the fossilized remains of the alien pilot seen at the beginning of the first Alien film.

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However, none of this should come as a surprise; Yoshio Sakamoto, the director of the Metroid series, has said that Giger was an influence on the Metroid team's work. Ultimately, Super Metroid is a fantastic game and while it only uses Giger's aesthetic for certain sections, it is still something that fans of the artist should play. It is certainly one of the best games to showcase Giger's impact.

Next: Disturbing Easter Eggs That Will Keep You Up At Night

FAQs

When was H.R. Giger born? ›

Did H.R. Giger create the Xenomorph? ›

H.R. Giger, the Swiss artist responsible for creating the Xenomorph from "Alien," was notably uncredited in designing the rest of the franchise's creatures. Sure, his name appears in the end credits as the original designer of the alien creature, but that's the extent of his involvement.

What inspired H.R. Giger? ›

According to Hirsch, the Giger family home in Chur fueled his anxieties. "(He) recalled open windows that went to dark alleys, the cellars of that old building that sparked fears in him very early on," he said. "Those fears were matched with an early fascination that those things had for him."

While some consider his work borderline pornographic (and have persecuted him for such over the years), Giger remains an embedded part of our contemporary consciousness.. For many future Giger fans, this was their introduction to his mind-bending fusion of man and machinery.. Giger would go on to do more cover work, though this, and an upcoming choice, remain the most memorable from his long and legendary career.. If you weren’t a fan of extended dinosaur rock, you may have seen Giger here, in the pages one of the best and most influential genre magazines of all time.. In 1977, Giger put out a book of his diabolical, dangerous visions and the worlds of science fiction, horror, and fantasy have never been the same.. The multi-talented writer/director/artist who Stephen King once branded “the future of horror” has made no bones about attributing the look of this horrifying Hellraiser characters to Giger and his influence.. Of course, few in the genre fanbase were happy with what Lynch did, but the allusions to the work done previously by those involved with Jodorowsky is embedded all over this film, especially Giger and his designs for the House Harkonnen.. Giger made one of his rare public appearances in the documentary, discussing how he became one of the director’s “spirit warriors” as well as how Lynch’s film was “influenced” by him.. It’s rare when an artist can create a classic horror creature and have it last longer than a few short years, but Giger did it and did it well with his many stages of this seminal space fiend.

Video games are no exception to this, and these 11 influential video games changed the industry forever in some way, shape or form.. Also, it is arguably the title most responsible for the Early Access model of game development that is so prominent today.. The end result was a title which millions had played for years and helped to refine before it was “officially” released, and all these years later, it’s a development model embraced by some of the biggest games on the market.. When Assassin’s Creed first stepped out onto the modern gaming scene in 2007, people could already tell it was going to go places.. Ask any console gamer what some of the most popular games around are and they’ll almost certainly point you to an online shooter.. It’s crazy to think, then, that this staple of console gaming is only around thanks to the innovative efforts of Halo 1 and 2, Bungie’s genre defining offerings toward the shooter genre.. Before this generation’s boom in the number and quality of open world games, the video game industry saw another renaissance in open world design thanks to Grand Theft Auto III.. It was a design framework that defined what an open world experience could be, and modern titles still stick to it to this day.. Shooters are one of the most popular genres around, but for a long stretch of time, it was more common than not for them to stick to past war settings and frameworks.. It was a leap forward the genre desperately needed, and after Call of Duty took the first step with this title, the rest of the industry followed suit, allowing for the rise of the modern military shooter we know so well today.. A feat of open world design, it allowed players to dive into a world ripe with side quests and optional content, offering them the choice of when and how they did everything and anything they would like in a fully realized fantasy world.. And yet, it held its popularity, and continues to hold onto it to this day.. Without it, there wouldn’t be a video game industry for titles to bring change to, and so it’s hard not to give credit to Super Mario Bros. as one of the most, if not the most, influential titles of all time.. It turned out to be one of the best games of the year, and a stellar example of what games based on properties could be.

Tabletop gaming has been around for a very long time.. 2 Players • Ages 12+ • 90 Minutes I know, Monopoly is really fun to hate on.. Monopoly is one of most peoples first exposure to board gaming and, like it or not, it’s still a staple on many tabletops even today.. 2-8 Players • Ages 8+ • 60-120 Minutes • $20 Originally designed by Gary Gygax and Dave Arneson, Dungeons and Dragons is largely recognized as the founder of the modern tabletop roleplaying game (RPG).. 3-4 Players • Ages 10+ • 60-120 Minutes • $30 Designed by Richard Garfield in 1993, Magic: The Gathering spawned a whole new genre of games, the collectible card game (CCG).. 2 Players • Ages 12+ • 20 Minutes • $20 Designed by Sandy Petersen, Call of Cthulhu is now in its 7th edition and still being played today.. However what Call of Cthulhu really did was inspire a legion of board games that piggy backed of the popularity of the Cthulhu Mythos.. 2+ Players • Ages 12+ • 3-4 per session • $45 Back in 2008, Donald X. Vaccarino created a new genre of board game, the deck building game.. 2-4 Players • Ages 10+ • 30 Minutes • $30 The board game Risk has been around in various iterations since the 1950s.. While the thought of destroying game components can give the average gamer the chills, there is no denying what a unique game Risk: Legacy was.. While not the first game to use technology in it, what XCOM: The Board Game did do was bring us a game that worked fully with an integrated app.. 1-4 Players • Ages 12+ • 90 Minutes • $50 This one might be a bit of a surprise as the game itself wasn’t all that revolutionary (although it was pretty fun).. It’s hard to believe that there was at time when pledging $100 for a board game, possibly years in advance, was unheard of.. 1-6 Players • Ages 10+ • 60-120 Minutes • $50 As we said at the start, this isn’t an all encompassing list, as there are tons of games that have really left their mark on our hobby.. What other games have influenced modern board gaming?

I can't tell you how many games I've played in the last decade that are clearly riffing on Thirty Flights of Loving .. After all, it hasn't had time to influence anything.. The Nintendo Switch changed that, and Breath of the Wild was the game that epitomized that change.. Gone Home is a small, simple, lovely thing.. Dark Souls is an incredibly singular creation, one that scarcely works if you take away even one piece of its whole.. It and Minecraft are the entirety of gaming to a lot of people; they represent the beginning and the end of the medium, everything about it that's important and fun and normal.. Is Fortnite 's prominence good?

Ultima Platform : Apple II Developer : Richard Garriott Publisher : California Pacific Computer Co. Year released : 1980. But it was Akalabeth's immediate successor, Ultima , that set the stage for future computer RPGs.. Fun Fact : Garriott's early computer game designs were so rooted in Dungeons & Dragons that Akalabeth's working title was D&D28b before borrowing a more befitting name from Tolkien's Silmarillion.. The fighting game genre peaked in the 90s but remains popular today.. Fun fact: Karate Champ spawned a direct sequel named Karate Champ - Player vs.. It also created the puzzle game genre -- at least by modern standards.. The industry could have seen 20 years ago with Tetris that people in general like to play good games -- whether they're "video" or not.. Fun fact: On the Game Boy version of Tetris, the score stops at 999999 but the game will allow the player to continue.. Fun Fact : The princess is in another castle.. When Dune II hit the stage in 1992, everything changed in the world of PC strategy gaming.. Super Mario 64 Platform : Nintendo 64 Developer : Nintendo Publisher : Nintendo Year released : 1996. Over a decade later, Super Mario 64 still hasn't been topped in the realm of 3D platforming.. It did for the genre what Super Mario Bros. did for 2D platforming, making it the only franchise to appear on this list twice.. Fun fact: Yoshi can be found on top of the Princess' castle.. Half-Life Platform : PC Developer : Valve Publisher : Sierra Year released : 1998

: having or showing a powerful imagination. Giger.. Giger’s impact on science fiction film, art and design that even though he only officially worked on a handful of films the impact will be felt for years to come.. Ridley Scott commented about the passing of Giger and I think that it says a lot about the impact that he had on the film and the man,. Ridley Scott brought Giger back and used some of his original design elements in Promethous.. He worked on the film years before Alien and you can see from the artwork why Scott chose to have him work on the designs for Alien.. Giger when he was on the set of Promethous while working on the amazing documentary for the Blu-Ray Special Edition.. Saying that Charles is an Alien fan is an understatement he was the producer of the Alien Quadrilogy DVD for Fox and the expanded version Blu-Ray.. Today Charles wrote of his experience of meeting Giger on the set of Promethous and he has graciously allowed me to reprint his story along with photos that he took on the day of the visit.. Giger from his work I am moved by Charles story because it from a level of a fan and for him to describe the person behind the legend.. Giger’s artwork and sculptures that words can not describe the beauty of his work.. Giger’s Necronomicon IV artwork that inspired the creature from Alien.. Giger’s only artwork used for a movie poster.

According to game director Ljubomir Peklar, the game’s visual style is meant to challenge what we generally consider to be beautiful.. Scorn ‘s challenging and disorienting art style could make it a defining work of horror gaming, but even if it’s not, it’ll certainly be one of the most visually interesting games on the Xbox Series X when it launches later this year.. But the use of Giger’s work in that game can only be described as “quaint” when compared to what Scorn is doing.. Yet, six years of cryptic trailers haven’t betrayed the secrets of a game that was “designed around the idea of being thrown into the world.” Like the Giger and Beksiński pieces that inspired him, Scorn ‘s macabre dreamscapes may defy explanation, according to Peklar.. While Peklar looked to horror classics like Resident Evil and Silent Hill for the environmental storytelling that ties Scorn together, Peklar told PC Gamer in 2017 that he wasn’t interested in a scripted story for the game:

From arcades, PCs, gaming consoles to the mobile games on the smartphones , video games are everywhere.. Gamers who are into the stealth/action genre fondly recall the gaming modes and weapon switches on Metal Gear Solid, and it remains as the top choice for video game critics as well.. It is perhaps the first game that opened up the industry to the possibility of mobile gaming, one of the primary pillars of determining the success of games in the modern age.. One of the first-of-its-kind video games, it took the entire world by storm with gamers looking for cheat sheets to crack the challenging game.. Gamers loved taking turns in playing this detailed game inspired by the graphics of Rogue, and proved that indie gaming could be influential too, with the right mix of gameplay and plotline.. It remains one of the most-played games on Steam, and dislodging it from the first place of dominant first-person shooter game seems to be quite an uphill task for most shooting game developers.

Videos

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